Surround audio support on base of X3DAudio/XAudio2.Disabled limitation video file resolution.Modified scaling duplication in video playback.Updated "Shw32.dll" memory management library to improve the stability of the game (allocation - CRT).Modified low FPS and showing window frame in full-screen mode on Windows 8 and 8.1.Disabled cache unloading when minimizing the game.Disabled odd stream for resource manager.Fixed bug with disappearing objects/models when turned on tesselation. Increased world, NPC, portals render distance.Corrections made so that SystemPack memory *.exe-files are now read from the *.patch-files.The package uses own *.INI file with partially modifying internal options for all versions of supported games.Surround sound system integration - X3DAudio - for all versions of supported games.Automatic dynamic memory and system files patching for all versions of supported games.Package Adaptation for support of "GOTHIC1", "GOTHIC2: Classic", "GOTHIC2: The Night Of The Raven" considering all changes and corrections.Adaptation of the package to work properly under OS Windows: XP, Vista, 7, 8, 8.1, 10.Gothic ½ - SystemPack - is the system and exec files update package, that modifies and develops game working ability of "GOTHIC1", "GOTHIC2: Classic", "GOTHIC2: The Night Of The Raven", mods and addons based on them. Language: Multilingual support: (English, Romanian, German, Russian, Italian, Czech, Polish, Spanish ).Īuthor/developer: Guzz aka killer-m, MaGoth, KuDeSnik, alex_dravenįorum page: Gothic ½ - SystemPack (World of Players RU) Game platforms: "GOTHIC1", "GOTHIC2: Classic", "GOTHIC2: The Night Of The Raven" Magoth has written that page and I hope he is not offended if I copy it here because I can't even believe someone can't find the instructions in this page: To me these are pretty clear instructions. I read about a solution involving closing a "rundll" process in the windows task manager when launching the game, but can't seem to find the process, I only see Gothic (32 bit).įor what its worth I'm running SLI 980 Ti's I have tried running as admin, running in windows compatibility mode, closing backgroung programs, reinstalling the game/reapplying the patch and nothing seems to work. Clicking on the window causes the game to crash, and I've yet to find any work-arounds for this issue. Shortly after it seems the game changes my resolution? (Currently using a 3840x2160 monitor) and then Gothic 2 opens in windowed mode but with a completely blank white window. Upon booting the game I am greeted by a Gothic 2 Night of the Raven Splash screen (In german, though it's my understanding that this is intended with the Community Patch). I unzipped the community patch contents into the steam directory for gothic 2 and replaced the existing files with those from the community patch. Moreover, it does not properly set the lang attribute in the translation result (but leaves the original lang attribute!), so you cannot even expect browsers to use their language-specific defaults for fonts right.So I've just installed Gothic 2 Gold Edition along with the Iron Keep Studios 2.1 Community patch rar file. For example, it seems to insert rather pointless font markup which may prevent your font settings from working. In addition to producing generally bad translations for business purposes, it may mess up the markup of the page, possibly affecting font issues too. I suppose you are referring to the use of a service like Google Website Translator. This is virtually impossible for a widget that translates into “any” language. Thus, you should make a reasonable effort to ensure that any font listed in your font-family list is as such sufficient for the text of the page, at least for letters (special symbols may often be picked up from different fonts without stylistic mess). However, browsers (especially IE) are known to fail here and, moreover, the process may result in a mix fonts, even characters from different fonts in a single word. When characters on a page cannot be found in the font listed first in the applicable font-family list, then browsers are expected to scan the list further and eventually, when needed, fall back to scanning other fonts in the system, in browser-dependent manner.
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